Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 90 days ago
16 / 5 / 7
K / D / A
45.1%
Kill participation
1,063.6
Damage / min
14,962g
621.3 gold / min
18
9 placed · 1 cleared
189
7.8 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzortcan#0001
Vladimir · Top
1 / 9 / 3
13.3% KP
22,463
21.9% share
7,931g
170 CS · 7.1/m
Waveyla#TR1
Diana · Jungle
14 / 10 / 6
66.7% KP
25,390
24.7% share
13,673g
165 CS · 6.9/m
Amôr#2ybnc
Yasuo · Mid
3 / 11 / 14
56.7% KP
19,195
18.7% share
10,199g
169 CS · 7/m
19 yasindayim#adc
Sivir · ADC
8 / 9 / 9
56.7% KP
20,319
19.8% share
12,289g
166 CS · 6.9/m
babangelsin#TR1
Vel'Koz · Support
4 / 12 / 12
53.3% KP
15,232
14.8% share
7,774g
15 CS · 0.6/m
Red side
Victorysay 541 and die#الموت
Nasus · Top
8 / 4 / 4
23.5% KP
16,156
14.5% share
11,325g
153 CS · 6.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
16 / 5 / 7
45.1% KP
25,616
22.9% share
14,962g
189 CS · 7.8/m
Raayk#ZED
Zed · Mid
3 / 4 / 11
27.5% KP
18,692
16.7% share
11,870g
190 CS · 7.9/m
LOW MASTER DOGU#DOGGO
Samira · ADC
23 / 7 / 5
54.9% KP
42,775
38.3% share
19,715g
212 CS · 8.8/m
Machine7#TR1
Nautilus · Support
1 / 10 / 22
45.1% KP
8,475
7.6% share
8,307g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
