Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 88 days ago
19 / 4 / 4
K / D / A
71.9%
Kill participation
1,283
Damage / min
20,965g
701.6 gold / min
26
12 placed · 2 cleared
261
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiyoshilol#TR1
Fiora · Top
12 / 3 / 3
44.1% KP
36,638
30.5% share
16,873g
287 CS · 9.6/m
Verladoling#3627
Wukong · Jungle
3 / 4 / 11
41.2% KP
17,141
14.3% share
11,698g
182 CS · 6.1/m
Rodblac#Ghost
Xerath · Mid
3 / 9 / 7
29.4% KP
26,099
21.7% share
10,840g
215 CS · 7.2/m
soylster#2714
Yasuo · ADC
9 / 10 / 7
47.1% KP
19,728
16.4% share
14,426g
193 CS · 6.5/m
babangelsin#TR1
Vel'Koz · Support
7 / 7 / 9
47.1% KP
20,653
17.2% share
10,417g
46 CS · 1.5/m
Red side
DefeatDcPromo#TR1
Gangplank · Top
2 / 10 / 5
21.9% KP
16,577
17.9% share
11,044g
219 CS · 7.3/m
hayat bitti#19033
Rengar · Jungle
4 / 8 / 10
43.8% KP
12,777
13.8% share
11,988g
192 CS · 6.4/m
zaczaczaczaczac#zac
Zac · Mid
5 / 4 / 3
25% KP
12,654
13.6% share
12,519g
239 CS · 8/m
Akûma Undomîell#QeQ
Katarina · ADC
19 / 4 / 4
71.9% KP
38,340
41.3% share
20,965g
261 CS · 8.7/m
Beautyfall#TRGDY
Sylas · Support
2 / 8 / 11
40.6% KP
12,394
13.4% share
8,896g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
