Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 88 days ago
15 / 12 / 8
K / D / A
74.2%
Kill participation
1,192
Damage / min
17,374g
614.6 gold / min
13
6 placed · 2 cleared
172
6.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryöIümakinesi#ı ile
Gnar · Top
3 / 4 / 9
25.5% KP
15,996
12.1% share
11,086g
221 CS · 7.8/m
GRUENE NEUNE#HRDTK
Master Yi · Jungle
19 / 6 / 9
59.6% KP
38,013
28.7% share
17,470g
247 CS · 8.7/m
Wisym back#1234
Sylas · Mid
4 / 8 / 24
59.6% KP
25,510
19.2% share
11,112g
175 CS · 6.2/m
Барвун#RU2
Qiyana · ADC
9 / 6 / 19
59.6% KP
27,303
20.6% share
14,233g
189 CS · 6.7/m
Peter Müller#eudog
Locke · Support
12 / 7 / 18
63.8% KP
25,698
19.4% share
12,429g
52 CS · 1.8/m
Red side
Defeathepsi rüyaymış#uyan
Yasuo · Top
9 / 10 / 6
48.4% KP
22,627
21.2% share
14,871g
221 CS · 7.8/m
Alex Mercer#1v9
Nasus · Jungle
2 / 6 / 12
45.2% KP
13,008
12.2% share
11,561g
191 CS · 6.8/m
Pavard#666
Kennen · Mid
5 / 6 / 7
38.7% KP
26,940
25.2% share
12,015g
235 CS · 8.3/m
Akûma Undomîell#QeQ
Katarina · ADC
15 / 12 / 8
74.2% KP
33,693
31.6% share
17,374g
172 CS · 6.1/m
Former NPC#HMARY
Braum · Support
0 / 13 / 19
61.3% KP
10,518
9.8% share
8,368g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
