Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 88 days ago
1 / 9 / 19
K / D / A
60.6%
Kill participation
345.5
Damage / min
8,982g
297.1 gold / min
82
31 placed · 8 cleared
44
1.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Aatrox · Top
7 / 8 / 13
60.6% KP
25,788
23.6% share
11,390g
125 CS · 4.1/m
shi#282
Shyvana · Jungle
10 / 5 / 8
54.5% KP
24,891
22.7% share
15,297g
248 CS · 8.2/m
SucukluKedidili#TR1
Azir · Mid
9 / 6 / 6
45.5% KP
31,017
28.3% share
13,401g
230 CS · 7.6/m
colepalmer#10200
Mel · ADC
6 / 11 / 2
24.2% KP
17,276
15.8% share
13,123g
265 CS · 8.8/m
Akûma Undomîell#QeQ
Thresh · Support
1 / 9 / 19
60.6% KP
10,447
9.5% share
8,982g
44 CS · 1.5/m
Red side
Victorywistarias wifey#1101
Fiora · Top
11 / 8 / 3
35.9% KP
38,722
27.7% share
14,830g
215 CS · 7.1/m
adventure time#1397
Draven · Jungle
7 / 6 / 5
30.8% KP
25,551
18.3% share
17,480g
278 CS · 9.2/m
Former NPC#HMARY
Ahri · Mid
4 / 6 / 8
30.8% KP
27,165
19.4% share
10,914g
206 CS · 6.8/m
undercover#123
Kai'Sa · ADC
16 / 5 / 6
56.4% KP
37,889
27.1% share
20,339g
290 CS · 9.6/m
Pone#P0ne
Nautilus · Support
1 / 8 / 21
56.4% KP
10,361
7.4% share
9,834g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
