Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 87 days ago
5 / 10 / 10
K / D / A
55.6%
Kill participation
1,045.2
Damage / min
16,799g
516.1 gold / min
22
8 placed · 0 cleared
232
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBEwTO#ZART
Illaoi · Top
3 / 10 / 8
28.2% KP
39,786
31.1% share
12,179g
213 CS · 6.5/m
1ooper#şşş
Graves · Jungle
11 / 3 / 5
41% KP
25,807
20.2% share
18,190g
313 CS · 9.6/m
white1#707
Akali · Mid
17 / 1 / 3
51.3% KP
28,467
22.3% share
16,380g
234 CS · 7.2/m
SERVER ADMIN#123
Sylas · ADC
5 / 6 / 13
46.2% KP
23,501
18.4% share
14,811g
226 CS · 6.9/m
sahinpastirma#3333
Olaf · Support
3 / 7 / 13
41% KP
10,310
8.1% share
10,957g
54 CS · 1.7/m
Red side
Victoryarabada kasko#g4w
Cho'Gath · Top
11 / 6 / 4
55.6% KP
33,693
27.7% share
15,975g
235 CS · 7.2/m
Akûma Undomîell#QeQ
Master Yi · Jungle
5 / 10 / 10
55.6% KP
34,022
27.9% share
16,799g
232 CS · 7.1/m
FlyinTurtle#TR1
Jax · Mid
6 / 8 / 2
29.6% KP
26,776
22% share
17,063g
280 CS · 8.6/m
soylster#2714
Yasuo · ADC
2 / 11 / 9
40.7% KP
12,429
10.2% share
12,300g
197 CS · 6.1/m
Missıssippi#TR1
Nautilus · Support
3 / 5 / 14
63% KP
14,836
12.2% share
10,420g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
