Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 87 days ago
21 / 7 / 6
K / D / A
75%
Kill participation
1,844
Damage / min
21,471g
776.1 gold / min
20
9 placed · 2 cleared
243
8.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEGENDARYY#sa10
Renekton · Top
4 / 8 / 1
20% KP
16,288
18% share
9,943g
211 CS · 7.6/m
HalilArda35#001
Cho'Gath · Jungle
3 / 6 / 4
28% KP
11,586
12.8% share
11,181g
191 CS · 6.9/m
adventure time#1397
Malzahar · Mid
14 / 9 / 2
64% KP
37,288
41.3% share
14,326g
192 CS · 6.9/m
SivirHD#SİVHD
Sivir · ADC
2 / 9 / 9
44% KP
18,463
20.4% share
12,717g
280 CS · 10.1/m
Asuna#WlN
Nami · Support
2 / 4 / 11
52% KP
6,712
7.4% share
8,447g
28 CS · 1/m
Red side
Victoryşeker#TR61
Jax · Top
2 / 4 / 8
27.8% KP
12,705
11.9% share
10,090g
184 CS · 6.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
21 / 7 / 6
75% KP
51,017
48% share
21,471g
243 CS · 8.8/m
S16 XDXDHAHAXD#x6x9
Twisted Fate · Mid
4 / 6 / 10
38.9% KP
14,606
13.7% share
12,644g
178 CS · 6.4/m
Keşkek#davuk
Lucian · ADC
6 / 5 / 6
33.3% KP
17,610
16.6% share
12,530g
204 CS · 7.4/m
say 541 and die#الموت
Janna · Support
3 / 3 / 20
63.9% KP
10,426
9.8% share
9,069g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
