Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 87 days ago
9 / 6 / 5
K / D / A
45.2%
Kill participation
822.7
Damage / min
15,022g
444.4 gold / min
25
9 placed · 3 cleared
260
7.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanlatı boşluğu#00000
Kindred · Top
4 / 11 / 1
17.2% KP
13,419
13% share
11,797g
198 CS · 5.9/m
мало тебя#5421
Hecarim · Jungle
7 / 4 / 4
37.9% KP
18,870
18.3% share
16,809g
336 CS · 9.9/m
honor fizz#TR1
Kassadin · Mid
4 / 6 / 6
34.5% KP
20,448
19.8% share
12,310g
262 CS · 7.8/m
HÖÖÖÖÖÖÖÖÖÖÖÖ#Swain
Swain · ADC
7 / 4 / 15
75.9% KP
33,424
32.4% share
14,517g
262 CS · 7.8/m
Dobur Vecher#1310
Pyke · Support
7 / 6 / 10
58.6% KP
17,049
16.5% share
10,268g
50 CS · 1.5/m
Red side
VictoryKOKO#DEG
Mordekaiser · Top
10 / 3 / 7
54.8% KP
26,779
21.5% share
17,095g
229 CS · 6.8/m
yeshy#RKD
Jayce · Jungle
9 / 1 / 11
64.5% KP
44,906
36.1% share
18,604g
253 CS · 7.5/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 6 / 5
45.2% KP
27,807
22.3% share
15,022g
260 CS · 7.7/m
accel#333
Yunara · ADC
1 / 11 / 8
29% KP
18,737
15.1% share
15,812g
294 CS · 8.7/m
nbe#TR1
Lulu · Support
2 / 8 / 15
54.8% KP
6,221
5% share
11,236g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
