Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 86 days ago
7 / 9 / 7
K / D / A
63.6%
Kill participation
675.1
Damage / min
12,719g
503.4 gold / min
11
7 placed · 1 cleared
141
5.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeter Müller#eudog
Vex · Top
11 / 6 / 5
37.2% KP
40,203
32.2% share
11,714g
167 CS · 6.6/m
escanor#7xsin
Qiyana · Jungle
7 / 7 / 9
37.2% KP
19,993
16% share
12,306g
185 CS · 7.3/m
IXIecutioner#Emre
Ekko · Mid
7 / 4 / 11
41.9% KP
24,825
19.9% share
10,638g
150 CS · 5.9/m
zorlukmodubasit#refaz
Vayne · ADC
17 / 2 / 5
51.2% KP
32,151
25.7% share
16,678g
235 CS · 9.3/m
gerizekali mal#hzrn
Rakan · Support
1 / 3 / 25
60.5% KP
7,702
6.2% share
9,015g
26 CS · 1/m
Red side
Defeatanlatı boşluğu#00000
Rek'Sai · Top
3 / 7 / 6
40.9% KP
11,405
15.4% share
8,426g
128 CS · 5.1/m
Wocoupho#1616
Pantheon · Jungle
5 / 9 / 5
45.5% KP
20,207
27.2% share
9,793g
130 CS · 5.1/m
Dennise#sylas
Diana · Mid
6 / 9 / 3
40.9% KP
18,771
25.3% share
10,137g
168 CS · 6.6/m
Akûma Undomîell#QeQ
Katarina · ADC
7 / 9 / 7
63.6% KP
17,058
23% share
12,719g
141 CS · 5.6/m
Ragnar Lothbrok#king3
Braum · Support
1 / 9 / 10
50% KP
6,722
9.1% share
7,123g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
