Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 86 days ago
21 / 6 / 14
K / D / A
79.5%
Kill participation
1,654.5
Damage / min
22,211g
644.7 gold / min
25
10 placed · 2 cleared
243
7.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOld Faker#9102
Irelia · Top
5 / 14 / 4
20% KP
19,954
13.2% share
13,636g
242 CS · 7/m
saian sakulta#6 9
Locke · Jungle
15 / 8 / 3
40% KP
25,964
17.2% share
15,757g
247 CS · 7.2/m
Through Shadows#TR1
Zed · Mid
9 / 7 / 6
33.3% KP
45,738
30.3% share
15,069g
226 CS · 6.6/m
Zireael#Elder
Ziggs · ADC
15 / 3 / 10
55.6% KP
46,995
31.1% share
19,601g
287 CS · 8.3/m
only femboys#TR1
Morgana · Support
1 / 12 / 25
57.8% KP
12,447
8.2% share
10,035g
29 CS · 0.8/m
Red side
VictoryNazo#TR30
Camille · Top
11 / 5 / 10
47.7% KP
38,301
25.9% share
17,641g
276 CS · 8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
21 / 6 / 14
79.5% KP
56,996
38.6% share
22,211g
243 CS · 7.1/m
SucukluKedidili#TR1
Fizz · Mid
4 / 12 / 9
29.5% KP
19,848
13.4% share
12,177g
155 CS · 4.5/m
InsertIn#356
Corki · ADC
5 / 13 / 3
18.2% KP
22,699
15.4% share
14,420g
264 CS · 7.7/m
Namikaze Minato#ANBU
Lulu · Support
3 / 10 / 30
75% KP
9,858
6.7% share
12,135g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
