Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 86 days ago
9 / 10 / 3
K / D / A
36.4%
Kill participation
842.1
Damage / min
13,325g
395.4 gold / min
15
9 placed · 2 cleared
224
6.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryExeCutionerReiko#TR1
Yasuo · Top
3 / 8 / 1
12.1% KP
12,403
12.8% share
13,886g
315 CS · 9.3/m
Harakiri#capon
Qiyana · Jungle
6 / 6 / 4
30.3% KP
16,953
17.4% share
16,441g
246 CS · 7.3/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 10 / 3
36.4% KP
28,379
29.2% share
13,325g
224 CS · 6.6/m
JadGo#TR1
Vladimir · ADC
14 / 5 / 3
51.5% KP
30,922
31.8% share
21,965g
325 CS · 9.6/m
Clárity#0424
Blitzcrank · Support
1 / 9 / 12
39.4% KP
8,541
8.8% share
9,835g
33 CS · 1/m
Red side
DefeatZûser#TR1
Syndra · Top
6 / 9 / 5
28.9% KP
16,920
15.1% share
12,503g
229 CS · 6.8/m
Tunaylol#2805
Zed · Jungle
6 / 5 / 9
39.5% KP
25,400
22.6% share
16,269g
256 CS · 7.6/m
Zireael#Elder
Diana · Mid
14 / 7 / 2
42.1% KP
27,406
24.4% share
18,633g
327 CS · 9.7/m
Piyanist Neco#3131
Yunara · ADC
8 / 6 / 5
34.2% KP
32,749
29.2% share
17,556g
307 CS · 9.1/m
Lawrence#0001
Janna · Support
4 / 6 / 16
52.6% KP
9,866
8.8% share
10,226g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
