Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 86 days ago
22 / 10 / 5
K / D / A
84.4%
Kill participation
1,414.7
Damage / min
23,234g
675.1 gold / min
32
12 placed · 7 cleared
214
6.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywistarias wifey#1101
Garen · Top
15 / 9 / 9
42.9% KP
41,287
24.9% share
18,361g
289 CS · 8.4/m
dia 4 gatekeeper#TR1
Graves · Jungle
23 / 8 / 13
64.3% KP
46,256
27.9% share
21,636g
287 CS · 8.3/m
honor fizz#TR1
Hwei · Mid
8 / 4 / 22
53.6% KP
37,756
22.7% share
14,894g
267 CS · 7.8/m
Kasi Campbell#00099
Kalista · ADC
10 / 4 / 20
53.6% KP
30,224
18.2% share
18,196g
280 CS · 8.1/m
Барвун#RU2
Nautilus · Support
0 / 7 / 30
53.6% KP
10,507
6.3% share
9,959g
33 CS · 1/m
Red side
Defeatarabada kasko#g4w
Cho'Gath · Top
3 / 11 / 13
50% KP
21,712
18.3% share
13,140g
202 CS · 5.9/m
Akûma Undomîell#QeQ
Master Yi · Jungle
22 / 10 / 5
84.4% KP
48,689
41% share
23,234g
214 CS · 6.2/m
Ozodus#TR1
Syndra · Mid
3 / 11 / 16
59.4% KP
27,235
22.9% share
14,199g
257 CS · 7.5/m
vurAMakoyG0Te#yeahh
Olaf · ADC
3 / 14 / 4
21.9% KP
14,587
12.3% share
16,303g
263 CS · 7.6/m
Barkın xcx#arl
Karma · Support
1 / 10 / 14
46.9% KP
6,500
5.5% share
9,941g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
