Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 85 days ago
13 / 7 / 8
K / D / A
51.2%
Kill participation
1,762.7
Damage / min
14,382g
535 gold / min
14
6 placed · 4 cleared
195
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHz ŞAHBATUR#TR11
Cho'Gath · Top
11 / 8 / 10
60% KP
35,499
28.4% share
11,807g
144 CS · 5.4/m
LucifeR#BYK
Naafiri · Jungle
9 / 8 / 7
45.7% KP
25,797
20.7% share
12,011g
172 CS · 6.4/m
evil larry#bombo
Dr. Mundo · Mid
5 / 10 / 4
25.7% KP
24,992
20% share
9,924g
181 CS · 6.7/m
Dumbell Row#666
Viktor · ADC
10 / 6 / 6
45.7% KP
28,655
23% share
13,172g
177 CS · 6.6/m
Ragnar Lothbrok#king3
Rell · Support
0 / 9 / 22
62.9% KP
9,871
7.9% share
8,145g
32 CS · 1.2/m
Red side
VictoryMubarekKudurmadı#TR1
Garen · Top
3 / 8 / 11
34.1% KP
22,230
14.7% share
10,347g
171 CS · 6.4/m
Tunaylol#2805
Nocturne · Jungle
11 / 6 / 12
56.1% KP
29,835
19.8% share
13,277g
182 CS · 6.8/m
Akûma Undomîell#QeQ
Katarina · Mid
13 / 7 / 8
51.2% KP
47,387
31.4% share
14,382g
195 CS · 7.3/m
itibar#011
Jinx · ADC
11 / 10 / 13
58.5% KP
29,038
19.3% share
15,417g
174 CS · 6.5/m
Altın Ayıcık#2834
Elise · Support
3 / 4 / 17
48.8% KP
22,316
14.8% share
9,475g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
