Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 85 days ago
9 / 9 / 14
K / D / A
51.1%
Kill participation
1,022
Damage / min
15,257g
485.4 gold / min
15
10 placed · 3 cleared
214
6.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJack Daniels#BBC
Camille · Top
16 / 7 / 8
53.3% KP
44,679
33.6% share
14,987g
239 CS · 7.6/m
Minik#DRVEN
Rammus · Jungle
5 / 5 / 14
42.2% KP
15,359
11.5% share
11,579g
150 CS · 4.8/m
soylster#2714
Yasuo · Mid
10 / 11 / 7
37.8% KP
24,336
18.3% share
13,691g
217 CS · 6.9/m
Łarigøth#EUW
Miss Fortune · ADC
11 / 10 / 4
33.3% KP
26,620
20% share
13,530g
184 CS · 5.9/m
Inveterate#TR111
Bard · Support
3 / 12 / 21
53.3% KP
22,140
16.6% share
10,255g
33 CS · 1/m
Red side
VictoryVâreste#Valor
Jax · Top
8 / 15 / 7
33.3% KP
26,316
20.9% share
11,759g
142 CS · 4.5/m
Zehir0180#TR1
Sejuani · Jungle
8 / 1 / 17
55.6% KP
19,322
15.4% share
17,392g
273 CS · 8.7/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 9 / 14
51.1% KP
32,126
25.5% share
15,257g
214 CS · 6.8/m
Art#llll
Akali · ADC
10 / 7 / 9
42.2% KP
30,713
24.4% share
16,125g
230 CS · 7.3/m
Altın Ayıcık#2834
Elise · Support
10 / 13 / 10
44.4% KP
17,285
13.7% share
12,069g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
