Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 85 days ago
16 / 9 / 6
K / D / A
56.4%
Kill participation
1,418.8
Damage / min
19,138g
539.1 gold / min
13
9 placed · 0 cleared
295
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSucukluKedidili#TR1
Sion · Top
9 / 5 / 9
41.9% KP
27,741
19.3% share
15,113g
216 CS · 6.1/m
Demuşke #TR1
Zac · Jungle
4 / 9 / 17
48.8% KP
21,926
15.3% share
14,181g
220 CS · 6.2/m
Zireael#Elder
Ahri · Mid
8 / 8 / 14
51.2% KP
38,080
26.5% share
14,641g
276 CS · 7.8/m
sevenfold#2126
Kai'Sa · ADC
18 / 6 / 4
51.2% KP
31,972
22.3% share
21,677g
287 CS · 8.1/m
Elandel#TR1
Camille · Support
4 / 11 / 17
48.8% KP
23,853
16.6% share
11,747g
66 CS · 1.9/m
Red side
VictoryMorti#Nozen
Darius · Top
6 / 10 / 4
25.6% KP
34,756
18.7% share
14,926g
281 CS · 7.9/m
dia 4 gatekeeper#TR1
Diana · Jungle
6 / 10 / 13
48.7% KP
26,349
14.2% share
17,203g
308 CS · 8.7/m
Akûma Undomîell#QeQ
Katarina · Mid
16 / 9 / 6
56.4% KP
50,368
27.1% share
19,138g
295 CS · 8.3/m
TORUKMAKTO#02025
Smolder · ADC
8 / 4 / 14
56.4% KP
50,068
26.9% share
19,501g
333 CS · 9.4/m
Charmie#lynn
Senna · Support
3 / 10 / 11
35.9% KP
24,296
13.1% share
11,518g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
