Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 80 days ago
3 / 1 / 6
K / D / A
50%
Kill participation
434.2
Damage / min
6,992g
472.4 gold / min
16
5 placed · 2 cleared
120
8.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydie#die3
Talon · Top
6 / 3 / 3
50% KP
11,259
32.1% share
7,771g
136 CS · 9.2/m
Akûma Undomîell#QeQ
Malphite · Jungle
3 / 1 / 6
50% KP
6,426
18.3% share
6,992g
120 CS · 8.1/m
nylish#879
Syndra · Mid
3 / 1 / 5
44.4% KP
9,399
26.8% share
7,314g
158 CS · 10.7/m
Барвун#RU2
Kalista · ADC
6 / 2 / 1
38.9% KP
5,762
16.5% share
8,517g
147 CS · 9.9/m
now its too late#411
Thresh · Support
0 / 5 / 10
55.6% KP
2,181
6.2% share
4,433g
23 CS · 1.6/m
Red side
DefeatHaetta İsaksen#RNK1
Singed · Top
4 / 4 / 0
33.3% KP
8,275
29% share
6,557g
133 CS · 9/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
4 / 4 / 1
41.7% KP
3,961
13.9% share
5,361g
86 CS · 5.8/m
şapşal pampa#silly
Kog'Maw · Mid
0 / 3 / 2
16.7% KP
4,596
16.1% share
4,181g
83 CS · 5.6/m
Londie#1v9
Jinx · ADC
2 / 4 / 4
50% KP
7,861
27.5% share
5,996g
132 CS · 8.9/m
AliBaba#TR8
Lulu · Support
2 / 3 / 4
50% KP
3,869
13.5% share
4,247g
12 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
