Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 79 days ago
6 / 7 / 9
K / D / A
41.7%
Kill participation
690.5
Damage / min
12,155g
449.1 gold / min
22
5 placed · 3 cleared
189
7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysettangel#00000
Sett · Top
9 / 9 / 8
44.7% KP
34,053
28.3% share
12,762g
164 CS · 6.1/m
DOMIDOMIDOMIDOMI#DXMI
Skarner · Jungle
6 / 8 / 18
63.2% KP
16,931
14.1% share
10,791g
129 CS · 4.8/m
cain#1912
Akali · Mid
9 / 4 / 11
52.6% KP
25,983
21.6% share
11,901g
170 CS · 6.3/m
arigatogozaimasu#JP0
Ezreal · ADC
7 / 8 / 11
47.4% KP
28,466
23.7% share
13,728g
207 CS · 7.6/m
tf2prosu#tf2
Senna · Support
7 / 7 / 19
68.4% KP
14,836
12.3% share
11,249g
42 CS · 1.6/m
Red side
DefeatBluetal#TR1
Soraka · Top
4 / 7 / 15
52.8% KP
17,612
16.7% share
9,340g
128 CS · 4.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
6 / 7 / 9
41.7% KP
18,690
17.7% share
12,155g
189 CS · 7/m
Worst Player XD#TR1
Syndra · Mid
8 / 7 / 10
50% KP
27,402
25.9% share
11,223g
192 CS · 7.1/m
Ogan#ömer
Samira · ADC
13 / 9 / 4
47.2% KP
30,203
28.6% share
14,993g
179 CS · 6.6/m
Capıt#TR1
Nautilus · Support
5 / 8 / 18
63.9% KP
11,694
11.1% share
9,866g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
