Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 79 days ago
8 / 2 / 3
K / D / A
28.2%
Kill participation
577.1
Damage / min
12,605g
532.6 gold / min
27
9 placed · 2 cleared
204
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNiko Ryu#TR1
Pantheon · Top
4 / 10 / 7
44% KP
16,014
19.9% share
8,491g
136 CS · 5.7/m
SERVER ADMIN#123
Ambessa · Jungle
8 / 4 / 6
56% KP
14,251
17.7% share
12,185g
170 CS · 7.2/m
Işığa Aşığım#Nicky
Diana · Mid
8 / 6 / 6
56% KP
27,734
34.5% share
12,928g
201 CS · 8.5/m
Borgi#alive
Jinx · ADC
3 / 10 / 6
36% KP
9,788
12.2% share
9,946g
189 CS · 8/m
Old Faker#9102
Vel'Koz · Support
2 / 9 / 6
32% KP
12,707
15.8% share
7,978g
75 CS · 3.2/m
Red side
Victorykatil#cs6x9
Irelia · Top
8 / 6 / 2
25.6% KP
17,642
21.2% share
13,782g
247 CS · 10.4/m
Akûma Undomîell#QeQ
Viego · Jungle
8 / 2 / 3
28.2% KP
13,657
16.4% share
12,605g
204 CS · 8.6/m
Hasmım Yaşamaz#Eto
Sylas · Mid
3 / 7 / 3
15.4% KP
11,135
13.4% share
8,151g
140 CS · 5.9/m
sky is black#ouzv4
Aphelios · ADC
17 / 6 / 5
56.4% KP
35,463
42.6% share
15,609g
217 CS · 9.2/m
BODYGUARD MÜSLÜM#20 CM
Lulu · Support
3 / 4 / 21
61.5% KP
5,259
6.3% share
9,295g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
