Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 78 days ago
2 / 8 / 1
K / D / A
23.1%
Kill participation
333.1
Damage / min
8,065g
354 gold / min
12
7 placed · 0 cleared
168
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdevn#0000
Garen · Top
2 / 7 / 1
23.1% KP
7,996
16% share
7,494g
156 CS · 6.8/m
LeJon#5555
Viego · Jungle
4 / 7 / 2
46.2% KP
9,118
18.3% share
9,292g
164 CS · 7.2/m
Akûma Undomîell#QeQ
Katarina · Mid
2 / 8 / 1
23.1% KP
7,589
15.2% share
8,065g
168 CS · 7.4/m
UrMajestyWladek#1907
Cassiopeia · ADC
4 / 9 / 5
69.2% KP
16,377
32.8% share
10,122g
181 CS · 7.9/m
HinTFakiRii#TR1
Senna · Support
1 / 5 / 9
76.9% KP
8,850
17.7% share
7,416g
44 CS · 1.9/m
Red side
Victory亵渎神圣的#667
Akali · Top
10 / 2 / 4
38.9% KP
24,700
28.4% share
12,062g
182 CS · 8/m
Eternity#B473
Diana · Jungle
7 / 2 / 6
36.1% KP
15,039
17.3% share
13,336g
244 CS · 10.7/m
OYLAR ÇALINDI#209
Jayce · Mid
12 / 0 / 7
52.8% KP
28,503
32.8% share
16,620g
241 CS · 10.6/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
6 / 6 / 3
25% KP
12,928
14.9% share
10,706g
184 CS · 8.1/m
43508794327895r4#34958
Nautilus · Support
1 / 3 / 11
33.3% KP
5,795
6.7% share
7,470g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
