Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 78 days ago
6 / 10 / 3
K / D / A
69.2%
Kill participation
777.9
Damage / min
11,514g
512.9 gold / min
13
6 placed · 0 cleared
155
6.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBluetal#TR1
Ivern · Top
3 / 3 / 10
31.7% KP
14,676
16% share
9,957g
164 CS · 7.3/m
사랑해애교#frkn1
Lee Sin · Jungle
10 / 3 / 10
48.8% KP
16,520
18% share
12,861g
187 CS · 8.3/m
Chantrea#ギャル
Mel · Mid
10 / 3 / 11
51.2% KP
23,484
25.6% share
11,557g
163 CS · 7.3/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
16 / 4 / 5
51.2% KP
30,105
32.9% share
16,714g
198 CS · 8.8/m
im feeling horny#TR1
Pyke · Support
2 / 0 / 14
39% KP
6,787
7.4% share
9,150g
15 CS · 0.7/m
Red side
Defeatk4rdun 0glu#00000
Fiora · Top
3 / 7 / 2
38.5% KP
7,189
13.8% share
7,806g
126 CS · 5.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
6 / 10 / 3
69.2% KP
17,464
33.5% share
11,514g
155 CS · 6.9/m
Crunchle#TR1
Ahri · Mid
1 / 8 / 6
53.8% KP
9,725
18.6% share
7,831g
163 CS · 7.3/m
ColdPalmer#TR2
Ezreal · ADC
2 / 7 / 4
46.2% KP
12,046
23.1% share
9,074g
175 CS · 7.8/m
Runa#emo
Lulu · Support
1 / 9 / 8
69.2% KP
5,767
11% share
6,216g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
