Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 77 days ago
19 / 6 / 7
K / D / A
61.9%
Kill participation
1,108.7
Damage / min
17,907g
634.6 gold / min
16
6 placed · 4 cleared
212
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsettangel#00000
Sett · Top
9 / 10 / 8
65.4% KP
32,409
33.4% share
13,815g
180 CS · 6.4/m
yigit3460#3460
Qiyana · Jungle
9 / 10 / 7
61.5% KP
27,947
28.8% share
13,928g
183 CS · 6.5/m
Rozfe#TR1
Lulu · Mid
1 / 5 / 8
34.6% KP
14,808
15.2% share
8,982g
208 CS · 7.4/m
MEŞAKKATSİZ#0209
Jhin · ADC
7 / 7 / 6
50% KP
14,759
15.2% share
12,891g
221 CS · 7.8/m
velunetha#lie
Rell · Support
0 / 10 / 11
42.3% KP
7,212
7.4% share
6,786g
31 CS · 1.1/m
Red side
VictoryLeona For Win#3162
Shen · Top
2 / 9 / 16
42.9% KP
17,565
14.7% share
8,705g
96 CS · 3.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
19 / 6 / 7
61.9% KP
31,284
26.2% share
17,907g
212 CS · 7.5/m
stranded#321
Akali · Mid
11 / 1 / 3
33.3% KP
22,354
18.7% share
13,950g
237 CS · 8.4/m
Evanescence#4107
Ziggs · ADC
10 / 4 / 13
54.8% KP
39,442
33.1% share
14,119g
219 CS · 7.8/m
Supportçu Teyze#TR1
Thresh · Support
0 / 6 / 16
38.1% KP
8,616
7.2% share
8,533g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
