Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 77 days ago
12 / 10 / 5
K / D / A
48.6%
Kill participation
840.9
Damage / min
12,496g
468.9 gold / min
21
2 placed · 2 cleared
156
5.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySafder#TRXD
Volibear · Top
9 / 2 / 12
50% KP
44,097
33.4% share
15,885g
226 CS · 8.5/m
dün ayak yaladım#Hrrr
Viego · Jungle
10 / 9 / 9
45.2% KP
15,983
12.1% share
13,581g
133 CS · 5/m
stranded#321
Akali · Mid
12 / 4 / 6
42.9% KP
34,427
26.1% share
12,298g
182 CS · 6.8/m
seroxd9#serox
Twitch · ADC
8 / 10 / 9
40.5% KP
27,204
20.6% share
13,585g
193 CS · 7.2/m
Babyschka#TR1
Nami · Support
3 / 11 / 20
54.8% KP
10,188
7.7% share
9,385g
21 CS · 0.8/m
Red side
DefeatZenger#3506
Riven · Top
2 / 9 / 2
11.4% KP
11,703
11.7% share
8,650g
165 CS · 6.2/m
Akûma Undomîell#QeQ
Master Yi · Jungle
12 / 10 / 5
48.6% KP
22,410
22.4% share
12,496g
156 CS · 5.9/m
BJK Aquila#BJK
Swain · Mid
5 / 8 / 12
48.6% KP
25,697
25.6% share
10,183g
155 CS · 5.8/m
HIZIRALEYHISELAM#SHEDA
Locke · ADC
15 / 7 / 6
60% KP
28,122
28.1% share
14,436g
185 CS · 6.9/m
Eren Yorulmaz#TURK
Camille · Support
1 / 9 / 9
28.6% KP
12,273
12.2% share
7,552g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
