Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 75 days ago
19 / 4 / 6
K / D / A
62.5%
Kill participation
1,340
Damage / min
16,921g
607.9 gold / min
24
12 placed · 2 cleared
210
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFormer NPC#HMARY
Jax · Top
2 / 7 / 3
27.8% KP
6,883
9.7% share
10,577g
200 CS · 7.2/m
Lighto#1706
Zed · Jungle
4 / 8 / 8
66.7% KP
17,576
24.8% share
11,316g
160 CS · 5.7/m
Zehir0180#TR1
Ekko · Mid
8 / 6 / 4
66.7% KP
17,850
25.2% share
12,196g
201 CS · 7.2/m
Haluk Levent#XXX
Syndra · ADC
4 / 7 / 6
55.6% KP
21,472
30.4% share
13,136g
230 CS · 8.3/m
DOMIDOMIDOMIDOMI#DXMI
Thresh · Support
0 / 12 / 16
88.9% KP
6,950
9.8% share
7,271g
13 CS · 0.5/m
Red side
Victorytorba#3169
Viktor · Top
7 / 2 / 16
57.5% KP
40,306
32.1% share
13,196g
208 CS · 7.5/m
Akûma Undomîell#QeQ
Master Yi · Jungle
19 / 4 / 6
62.5% KP
37,296
29.7% share
16,921g
210 CS · 7.5/m
Cıva#LoL
Kayle · Mid
6 / 3 / 13
47.5% KP
17,421
13.9% share
15,090g
287 CS · 10.3/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
5 / 5 / 2
17.5% KP
14,581
11.6% share
12,665g
227 CS · 8.2/m
berebooo#TR1
Skarner · Support
3 / 5 / 13
40% KP
15,914
12.7% share
9,239g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
