Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 75 days ago
8 / 7 / 4
K / D / A
46.2%
Kill participation
922.7
Damage / min
11,702g
494.1 gold / min
11
3 placed · 0 cleared
167
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNova#momo
Kennen · Top
3 / 8 / 5
22.9% KP
18,786
18.1% share
7,584g
119 CS · 5/m
APONUNANAYABASAN#BEKO
Bel'Veth · Jungle
8 / 7 / 7
42.9% KP
19,579
18.8% share
12,138g
185 CS · 7.8/m
Former NPC#HMARY
Zed · Mid
6 / 2 / 5
31.4% KP
21,765
20.9% share
12,093g
194 CS · 8.2/m
ATRUM#AIZEL
Jinx · ADC
17 / 4 / 6
65.7% KP
37,354
35.9% share
17,257g
242 CS · 10.2/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 25
74.3% KP
6,559
6.3% share
9,197g
20 CS · 0.8/m
Red side
DefeatHz ŞAHBATUR#TR11
Gragas · Top
6 / 7 / 4
38.5% KP
20,273
23.3% share
9,050g
154 CS · 6.5/m
Akûma Undomîell#QeQ
Diana · Jungle
8 / 7 / 4
46.2% KP
21,852
25.1% share
11,702g
167 CS · 7.1/m
ÇEKTİM SAY#sloas
Olaf · Mid
7 / 3 / 1
30.8% KP
20,871
24% share
12,227g
224 CS · 9.5/m
Harakiri#capon
Ashe · ADC
3 / 10 / 7
38.5% KP
11,811
13.6% share
8,253g
129 CS · 5.4/m
kaka kafa calimi#meto
Bard · Support
2 / 8 / 6
30.8% KP
12,159
14% share
6,780g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
