Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 75 days ago
27 / 3 / 6
K / D / A
84.6%
Kill participation
1,896.5
Damage / min
18,846g
741 gold / min
21
10 placed · 3 cleared
173
6.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpot#TR1
Yone · Top
5 / 6 / 6
61.1% KP
16,344
23.1% share
10,788g
222 CS · 8.7/m
Korboyce#4580
Naafiri · Jungle
4 / 7 / 7
61.1% KP
11,301
16% share
9,717g
166 CS · 6.5/m
canavar momo#6798
Veigar · Mid
5 / 9 / 1
33.3% KP
21,340
30.2% share
8,909g
158 CS · 6.2/m
sthrichowq#xaxax
Cassiopeia · ADC
3 / 8 / 2
27.8% KP
10,674
15.1% share
8,369g
164 CS · 6.4/m
zab#TR1
Senna · Support
1 / 9 / 9
55.6% KP
11,075
15.7% share
7,822g
20 CS · 0.8/m
Red side
Victoryˇˇ1#ˇˇˇ
Wukong · Top
1 / 8 / 2
7.7% KP
8,108
8.4% share
9,258g
187 CS · 7.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
27 / 3 / 6
84.6% KP
48,234
49.9% share
18,846g
173 CS · 6.8/m
Sakin#WOW
Malzahar · Mid
6 / 3 / 15
53.8% KP
18,307
18.9% share
11,837g
196 CS · 7.7/m
Chantrea#ギャル
Seraphine · ADC
4 / 1 / 16
51.3% KP
13,495
14% share
11,688g
175 CS · 6.9/m
Sam Winchester#0180
Tahm Kench · Support
1 / 3 / 13
35.9% KP
8,514
8.8% share
7,917g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
