Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 73 days ago
12 / 7 / 7
K / D / A
70.4%
Kill participation
944.6
Damage / min
14,945g
514.5 gold / min
16
4 placed · 0 cleared
181
6.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkshart#rank1
Akshan · Top
2 / 9 / 2
14.8% KP
16,528
16.6% share
11,206g
220 CS · 7.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
12 / 7 / 7
70.4% KP
27,441
27.6% share
14,945g
181 CS · 6.2/m
denial#xxxxx
Kassadin · Mid
6 / 6 / 3
33.3% KP
18,389
18.5% share
11,232g
153 CS · 5.3/m
ne kadar ırgalar#haha
Kalista · ADC
2 / 14 / 3
18.5% KP
16,945
17.1% share
12,549g
241 CS · 8.3/m
asyxuwish#2012
Sylas · Support
5 / 17 / 5
37% KP
20,007
20.1% share
8,763g
40 CS · 1.4/m
Red side
VictoryWorst Player XD#TR1
Ryze · Top
4 / 7 / 6
18.9% KP
21,992
16.6% share
11,224g
217 CS · 7.5/m
imagine a legend#00111
Viego · Jungle
20 / 4 / 8
52.8% KP
33,135
25% share
17,177g
214 CS · 7.4/m
Sebastian Vettel#AAAA
Qiyana · Mid
13 / 4 / 10
43.4% KP
33,028
24.9% share
13,296g
228 CS · 7.8/m
The Copy Ninja#0000
Kai'Sa · ADC
12 / 8 / 12
45.3% KP
30,820
23.2% share
16,103g
205 CS · 7.1/m
Cıva#LoL
Ornn · Support
4 / 4 / 18
41.5% KP
13,772
10.4% share
10,595g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
