Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 73 days ago
22 / 8 / 6
K / D / A
63.6%
Kill participation
1,502.7
Damage / min
21,150g
686.7 gold / min
24
11 placed · 2 cleared
227
7.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrudermartin#TR1
Urgot · Top
6 / 12 / 7
27.7% KP
22,308
17.5% share
12,383g
179 CS · 5.8/m
imagine a legend#00111
Graves · Jungle
9 / 8 / 8
36.2% KP
23,956
18.8% share
13,997g
225 CS · 7.3/m
Classy#07070
Hwei · Mid
12 / 7 / 15
57.4% KP
33,228
26.1% share
14,586g
234 CS · 7.6/m
Buf#TR1
Caitlyn · ADC
16 / 9 / 11
57.4% KP
29,577
23.2% share
16,066g
178 CS · 5.8/m
draskeNNN#00000
Bard · Support
4 / 8 / 29
70.2% KP
18,455
14.5% share
11,022g
23 CS · 0.7/m
Red side
VictoryKaladin#136
Kayle · Top
8 / 6 / 9
38.6% KP
37,551
28.3% share
17,863g
321 CS · 10.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
22 / 8 / 6
63.6% KP
46,282
34.9% share
21,150g
227 CS · 7.4/m
Naperva#aka
Katarina · Mid
8 / 8 / 7
34.1% KP
20,977
15.8% share
12,477g
187 CS · 6.1/m
ÇOK GÜÇLÜ TAKSİ#akse
Ashe · ADC
4 / 12 / 10
31.8% KP
20,670
15.6% share
11,908g
164 CS · 5.3/m
Destekleyen#Tr2
Braum · Support
2 / 13 / 19
47.7% KP
7,303
5.5% share
9,585g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
