Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 72 days ago
8 / 7 / 5
K / D / A
43.3%
Kill participation
498.4
Damage / min
14,052g
534.3 gold / min
25
10 placed · 2 cleared
198
7.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatntr fantasy#ntr
Malphite · Top
1 / 8 / 5
22.2% KP
8,819
10.6% share
5,967g
89 CS · 3.4/m
Nâ Bluê#x1xx
Graves · Jungle
7 / 6 / 5
44.4% KP
24,408
29.2% share
11,694g
225 CS · 8.6/m
Former NPC#HMARY
Cassiopeia · Mid
1 / 5 / 6
25.9% KP
15,835
19% share
9,061g
222 CS · 8.4/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
17 / 6 / 3
74.1% KP
27,709
33.2% share
14,857g
207 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 23
88.9% KP
6,752
8.1% share
8,400g
26 CS · 1/m
Red side
Victoryyunik#00001
K'Sante · Top
14 / 0 / 7
70% KP
32,367
36.1% share
14,849g
224 CS · 8.5/m
Akûma Undomîell#QeQ
Master Yi · Jungle
8 / 7 / 5
43.3% KP
13,107
14.6% share
14,052g
198 CS · 7.5/m
DJIQAN#TR789
Anivia · Mid
7 / 3 / 5
40% KP
21,171
23.6% share
13,750g
262 CS · 10/m
Haenyaik#0000
Ashe · ADC
0 / 9 / 12
40% KP
16,339
18.2% share
9,905g
176 CS · 6.7/m
TroopEl#2428
Thresh · Support
1 / 8 / 12
43.3% KP
6,793
7.6% share
7,559g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
