Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 72 days ago
20 / 9 / 8
K / D / A
56%
Kill participation
1,708.3
Damage / min
21,150g
611.9 gold / min
28
3 placed · 5 cleared
272
7.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime bursaspor#xxx
Yasuo · Top
4 / 8 / 6
20% KP
29,914
15.8% share
13,843g
296 CS · 8.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
20 / 9 / 8
56% KP
59,050
31.3% share
21,150g
272 CS · 7.9/m
Samsun Prensi#IVJ
Tryndamere · Mid
6 / 8 / 7
26% KP
37,842
20% share
16,184g
278 CS · 8/m
Chantrea#ギャル
Mel · ADC
15 / 8 / 13
56% KP
43,081
22.8% share
17,774g
237 CS · 6.9/m
Bukroshee#A7X
Seraphine · Support
5 / 5 / 30
70% KP
19,067
10.1% share
13,313g
48 CS · 1.4/m
Red side
DefeatNekkinarle#TR1
Cho'Gath · Top
8 / 7 / 4
32.4% KP
27,531
19.4% share
14,036g
255 CS · 7.4/m
i will cherish u#4GET十
Qiyana · Jungle
13 / 12 / 7
54.1% KP
44,397
31.4% share
19,430g
229 CS · 6.6/m
denial#xxxxx
Kassadin · Mid
11 / 8 / 12
62.2% KP
35,794
25.3% share
17,547g
203 CS · 5.9/m
Loren#ad1
Sivir · ADC
3 / 10 / 8
29.7% KP
17,178
12.1% share
15,110g
286 CS · 8.3/m
Morganthe#TR1
Sona · Support
2 / 13 / 24
70.3% KP
16,671
11.8% share
10,243g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
