Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 71 days ago
12 / 3 / 5
K / D / A
44.7%
Kill participation
877.4
Damage / min
15,123g
621.9 gold / min
18
8 placed · 1 cleared
196
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Jax · Top
10 / 7 / 4
48.3% KP
19,785
24.9% share
10,586g
166 CS · 6.8/m
Seojed#4573
Rammus · Jungle
4 / 8 / 9
44.8% KP
13,694
17.3% share
9,492g
141 CS · 5.8/m
676767#TR67
Ahri · Mid
4 / 9 / 6
34.5% KP
15,898
20% share
9,241g
191 CS · 7.9/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
8 / 9 / 3
37.9% KP
22,093
27.9% share
12,559g
204 CS · 8.4/m
Elyra#Sona
Sona · Support
3 / 5 / 15
62.1% KP
7,848
9.9% share
8,012g
24 CS · 1/m
Red side
VictoryDîwon#1903
Zaahen · Top
6 / 5 / 5
28.9% KP
14,375
14.5% share
11,906g
180 CS · 7.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
12 / 3 / 5
44.7% KP
21,335
21.5% share
15,123g
196 CS · 8.1/m
magnuslol#kimse
Syndra · Mid
4 / 6 / 11
39.5% KP
23,151
23.3% share
11,294g
198 CS · 8.1/m
Leansy#TR2
Tristana · ADC
8 / 6 / 8
42.1% KP
23,804
23.9% share
13,710g
186 CS · 7.6/m
elveda deme bana#asla
Pantheon · Support
8 / 10 / 10
47.4% KP
16,752
16.9% share
10,592g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
