Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 69 days ago
15 / 5 / 7
K / D / A
61.1%
Kill participation
1,243.9
Damage / min
14,442g
502 gold / min
18
11 placed · 3 cleared
206
7.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKurtis#TR1
LeBlanc · Top
7 / 5 / 6
61.9% KP
21,441
25.9% share
10,505g
158 CS · 5.5/m
sdrewger#4562
Shyvana · Jungle
2 / 7 / 6
38.1% KP
15,130
18.3% share
10,506g
199 CS · 6.9/m
Babanın Urgotu#boror
Urgot · Mid
3 / 6 / 6
42.9% KP
15,871
19.2% share
11,202g
228 CS · 7.9/m
Horned Rhino#TR1
Ezreal · ADC
7 / 7 / 2
42.9% KP
17,877
21.6% share
13,393g
256 CS · 8.9/m
PROSTAT UYARAN#KEL
Pantheon · Support
2 / 11 / 10
57.1% KP
12,416
15% share
8,907g
37 CS · 1.3/m
Red side
VictoryÇEKTİM SAY#sloas
Malphite · Top
4 / 4 / 7
30.6% KP
12,578
12.4% share
10,610g
200 CS · 7/m
lavolpexd#Void
Nocturne · Jungle
4 / 6 / 15
52.8% KP
13,159
13% share
11,297g
175 CS · 6.1/m
Akûma Undomîell#QeQ
Katarina · Mid
15 / 5 / 7
61.1% KP
35,784
35.3% share
14,442g
206 CS · 7.2/m
accursed#hang
Yunara · ADC
10 / 3 / 12
61.1% KP
34,646
34.2% share
16,039g
233 CS · 8.1/m
arwia#wied
Lulu · Support
3 / 3 / 26
80.6% KP
5,244
5.2% share
10,224g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
