Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 65 days ago
17 / 8 / 8
K / D / A
71.4%
Kill participation
926.6
Damage / min
19,543g
611.4 gold / min
28
12 placed · 2 cleared
204
6.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfvckthesystem#xyz
Ornn · Top
1 / 6 / 13
40% KP
31,236
21% share
11,229g
215 CS · 6.7/m
Selo#TR6
Graves · Jungle
15 / 7 / 7
62.9% KP
43,212
29.1% share
18,483g
317 CS · 9.9/m
Iygnvi2#1723
Annie · Mid
5 / 8 / 13
51.4% KP
32,562
21.9% share
13,467g
249 CS · 7.8/m
tf2prosu#tf2
Vayne · ADC
12 / 6 / 8
57.1% KP
33,646
22.6% share
18,618g
243 CS · 7.6/m
narcisista#xyz
Rakan · Support
2 / 8 / 19
60% KP
7,934
5.3% share
9,788g
37 CS · 1.2/m
Red side
VictoryDesperado#GOAT
Nasus · Top
2 / 8 / 8
28.6% KP
19,268
14.8% share
13,168g
233 CS · 7.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
17 / 8 / 8
71.4% KP
29,619
22.7% share
19,543g
204 CS · 6.4/m
sunfyrhe#186
Ryze · Mid
8 / 5 / 15
65.7% KP
35,347
27.1% share
15,005g
258 CS · 8.1/m
ka1kan#XDXD
Twitch · ADC
6 / 8 / 13
54.3% KP
26,780
20.5% share
14,394g
221 CS · 6.9/m
Etlnss#ETL
Seraphine · Support
2 / 6 / 23
71.4% KP
19,412
14.9% share
10,584g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
