Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 64 days ago
25 / 9 / 5
K / D / A
61.2%
Kill participation
1,664.2
Damage / min
20,071g
603 gold / min
31
14 placed · 3 cleared
198
5.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynylish#879
Vayne · Top
4 / 11 / 2
12% KP
20,013
12.5% share
11,880g
198 CS · 5.9/m
SoulHunterLoL#Kayn
Kayn · Jungle
24 / 9 / 11
70% KP
65,655
40.9% share
21,348g
248 CS · 7.5/m
Former NPC#HMARY
Xerath · Mid
6 / 8 / 10
32% KP
33,981
21.2% share
13,101g
233 CS · 7/m
Reantu#wpgg
Varus · ADC
12 / 13 / 13
50% KP
28,774
17.9% share
18,623g
281 CS · 8.4/m
DH Alate#alate
Yuumi · Support
4 / 8 / 35
78% KP
11,917
7.4% share
13,303g
23 CS · 0.7/m
Red side
DefeatTetsu#7274
Anivia · Top
10 / 6 / 6
32.7% KP
27,393
19.7% share
16,800g
277 CS · 8.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
25 / 9 / 5
61.2% KP
55,390
39.9% share
20,071g
198 CS · 5.9/m
Noctis#ノクト
Viktor · Mid
3 / 10 / 14
34.7% KP
21,715
15.6% share
11,301g
195 CS · 5.9/m
mentally sick#007
Jhin · ADC
7 / 10 / 18
51% KP
21,133
15.2% share
15,629g
215 CS · 6.5/m
teddy#WH50
Senna · Support
4 / 15 / 24
57.1% KP
13,247
9.5% share
14,034g
102 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
