Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 63 days ago
8 / 6 / 6
K / D / A
77.8%
Kill participation
542.6
Damage / min
12,070g
500.1 gold / min
16
8 placed · 2 cleared
177
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFormer NPC#HMARY
Jax · Top
4 / 2 / 3
28% KP
10,840
16.1% share
13,067g
224 CS · 9.3/m
Nâ Bluê#x1xx
Jayce · Jungle
7 / 4 / 6
52% KP
19,145
28.5% share
13,612g
214 CS · 8.9/m
Bilkentli Asko#TRANS
Malzahar · Mid
2 / 6 / 9
44% KP
12,177
18.1% share
9,524g
186 CS · 7.7/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
10 / 3 / 6
64% KP
18,317
27.2% share
15,060g
237 CS · 9.8/m
Snophén#Nami
Nautilus · Support
2 / 3 / 13
60% KP
6,751
10% share
7,806g
30 CS · 1.2/m
Red side
DefeatKonSTaFunCH#999
Irelia · Top
5 / 5 / 2
38.9% KP
10,941
20.4% share
10,254g
195 CS · 8.1/m
Akûma Undomîell#QeQ
Master Yi · Jungle
8 / 6 / 6
77.8% KP
13,094
24.4% share
12,070g
177 CS · 7.3/m
Playboi Carti#yvI
Smolder · Mid
4 / 4 / 5
50% KP
11,338
21.1% share
9,883g
214 CS · 8.9/m
InsertIn#356
Syndra · ADC
1 / 4 / 7
44.4% KP
15,742
29.3% share
10,697g
243 CS · 10.1/m
arzhel#yesil
Soraka · Support
0 / 6 / 10
55.6% KP
2,524
4.7% share
6,139g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
