Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 63 days ago
8 / 9 / 5
K / D / A
38.2%
Kill participation
650
Damage / min
10,499g
439.3 gold / min
20
8 placed · 1 cleared
142
5.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAtode#2302
Riven · Top
11 / 8 / 5
55.2% KP
23,631
30.8% share
13,288g
172 CS · 7.2/m
H A L L O W E D#733
Bel'Veth · Jungle
7 / 2 / 7
48.3% KP
10,891
14.2% share
14,487g
214 CS · 9/m
witwicky#tosik
Hwei · Mid
3 / 9 / 10
44.8% KP
15,504
20.2% share
8,817g
140 CS · 5.9/m
Alex Mercer#1v9
Olaf · ADC
7 / 10 / 6
44.8% KP
17,818
23.2% share
11,428g
151 CS · 6.3/m
WWWWWWWWWWWWWWWW#1943
Bard · Support
1 / 5 / 18
65.5% KP
8,930
11.6% share
7,787g
26 CS · 1.1/m
Red side
DefeatWHIRLWIND#999
Fiora · Top
8 / 4 / 2
29.4% KP
16,488
17.8% share
11,010g
212 CS · 8.9/m
Akûma Undomîell#QeQ
Viego · Jungle
8 / 9 / 5
38.2% KP
15,536
16.8% share
10,499g
142 CS · 5.9/m
sen de yolcusun#yecsx
Qiyana · Mid
9 / 7 / 7
47.1% KP
26,344
28.5% share
9,779g
126 CS · 5.3/m
Etherious#TR1
Ziggs · ADC
3 / 4 / 10
38.2% KP
22,745
24.6% share
11,286g
176 CS · 7.4/m
Foreflay#9999
Pyke · Support
6 / 5 / 11
50% KP
11,433
12.4% share
8,135g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
