Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 62 days ago
11 / 10 / 7
K / D / A
50%
Kill participation
1,012.8
Damage / min
14,146g
458.8 gold / min
17
10 placed · 1 cleared
177
5.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbayan personel#bayan
Naafiri · Top
6 / 4 / 2
25% KP
29,535
27.7% share
12,572g
222 CS · 7.2/m
Kyle Boges#TR1
Lillia · Jungle
5 / 8 / 13
56.3% KP
17,833
16.7% share
13,930g
226 CS · 7.3/m
A69#111
Zed · Mid
11 / 9 / 9
62.5% KP
28,545
26.7% share
13,160g
184 CS · 6/m
Egevix#3169
Ryze · ADC
9 / 7 / 8
53.1% KP
23,109
21.6% share
13,010g
196 CS · 6.4/m
im feeling horny#TR1
Leona · Support
1 / 8 / 15
50% KP
7,719
7.2% share
8,553g
40 CS · 1.3/m
Red side
VictoryKanarya#kuş
Anivia · Top
2 / 3 / 15
47.2% KP
23,973
16% share
11,683g
242 CS · 7.8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
11 / 10 / 7
50% KP
31,227
20.9% share
14,146g
177 CS · 5.7/m
Bounifiort#TR1
Viktor · Mid
10 / 9 / 13
63.9% KP
43,562
29.2% share
15,344g
235 CS · 7.6/m
JoLe#ADC
Jinx · ADC
11 / 8 / 12
63.9% KP
43,185
28.9% share
17,711g
260 CS · 8.4/m
Xrean#TR1
Lulu · Support
2 / 4 / 28
83.3% KP
7,477
5% share
10,182g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
