Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 62 days ago
22 / 7 / 10
K / D / A
80%
Kill participation
1,628.9
Damage / min
22,621g
711.7 gold / min
21
11 placed · 2 cleared
232
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMessage sent#JGrep
Ambessa · Top
6 / 10 / 4
33.3% KP
31,174
24.9% share
12,240g
213 CS · 6.7/m
SpeeDemon#TR1
Briar · Jungle
6 / 7 / 11
56.7% KP
20,238
16.2% share
13,648g
189 CS · 5.9/m
claptoon#TR1
Akali · Mid
10 / 4 / 8
60% KP
34,040
27.2% share
13,542g
219 CS · 6.9/m
Haluk Levent#KMR
Xerath · ADC
6 / 8 / 10
53.3% KP
28,939
23.1% share
14,078g
229 CS · 7.2/m
iorveth#1234
Alistar · Support
2 / 11 / 15
56.7% KP
10,675
8.5% share
8,387g
21 CS · 0.7/m
Red side
Victory3SETTimKALDI#TOOP
Sett · Top
7 / 5 / 11
45% KP
26,947
19.6% share
13,167g
210 CS · 6.6/m
RahiBe Teresâ#TR1
Viego · Jungle
7 / 5 / 13
50% KP
27,229
19.8% share
14,662g
236 CS · 7.4/m
Aurelion SAĞ#3197
Galio · Mid
2 / 6 / 14
40% KP
22,693
16.5% share
10,507g
194 CS · 6.1/m
Akûma Undomîell#QeQ
Katarina · ADC
22 / 7 / 10
80% KP
51,771
37.6% share
22,621g
232 CS · 7.3/m
Jâæger#MKA
Braum · Support
2 / 7 / 27
72.5% KP
8,996
6.5% share
11,357g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
