Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 61 days ago
30 / 3 / 2
K / D / A
74.4%
Kill participation
1,852
Damage / min
19,732g
795.6 gold / min
22
9 placed · 4 cleared
207
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaksarays starboy#1608
Aatrox · Top
5 / 4 / 5
23.3% KP
16,344
16.8% share
11,130g
194 CS · 7.8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
30 / 3 / 2
74.4% KP
45,929
47.3% share
19,732g
207 CS · 8.3/m
Jâæger#MKA
Anivia · Mid
3 / 8 / 9
27.9% KP
8,957
9.2% share
8,613g
120 CS · 4.8/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
5 / 6 / 13
41.9% KP
15,571
16% share
11,804g
179 CS · 7.2/m
ARSİN#ZED
Amumu · Support
0 / 8 / 17
39.5% KP
10,237
10.5% share
7,549g
17 CS · 0.7/m
Red side
Defeatthe marionette#bom
Morgana · Top
8 / 9 / 3
37.9% KP
15,252
20.1% share
9,634g
138 CS · 5.6/m
Minus Blindfold#crim
Qiyana · Jungle
7 / 8 / 3
34.5% KP
12,693
16.8% share
9,658g
149 CS · 6/m
manifest merve#sems
Lux · Mid
5 / 9 / 5
34.5% KP
17,677
23.3% share
9,056g
168 CS · 6.8/m
beyazmonster#6625
Xerath · ADC
7 / 7 / 5
41.4% KP
23,905
31.6% share
13,432g
189 CS · 7.6/m
Kyalen#Arda
Thresh · Support
2 / 10 / 10
41.4% KP
6,202
8.2% share
8,173g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
