Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 60 days ago
13 / 8 / 11
K / D / A
63.2%
Kill participation
1,252.3
Damage / min
15,657g
594.6 gold / min
11
7 placed · 1 cleared
202
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatclark kent#berke
Pantheon · Top
12 / 6 / 12
70.6% KP
31,310
31.7% share
10,852g
129 CS · 4.9/m
ninjatulumba#wuju
Master Yi · Jungle
8 / 5 / 10
52.9% KP
18,655
18.9% share
11,678g
154 CS · 5.8/m
Iygnvi2#1723
Diana · Mid
6 / 6 / 9
44.1% KP
17,766
18% share
12,228g
194 CS · 7.4/m
MF aweshock#sage
Jinx · ADC
8 / 12 / 10
52.9% KP
27,496
27.9% share
12,529g
168 CS · 6.4/m
ygtucr#0506
Milio · Support
0 / 9 / 17
50% KP
3,407
3.5% share
6,661g
28 CS · 1.1/m
Red side
VictoryJâæger#MKA
Cho'Gath · Top
5 / 9 / 8
34.2% KP
13,426
13.8% share
10,480g
148 CS · 5.6/m
RahiBe Teresâ#TR1
Kayn · Jungle
6 / 8 / 8
36.8% KP
19,478
20% share
11,825g
184 CS · 7/m
Aurelion SAĞ#3197
Aurelion Sol · Mid
14 / 3 / 5
50% KP
22,513
23.1% share
14,457g
231 CS · 8.8/m
Akûma Undomîell#QeQ
Katarina · ADC
13 / 8 / 11
63.2% KP
32,976
33.8% share
15,657g
202 CS · 7.7/m
ARSİN#ZED
Amumu · Support
0 / 7 / 17
44.7% KP
9,176
9.4% share
7,951g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
