Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 58 days ago
3 / 6 / 3
K / D / A
42.9%
Kill participation
606.4
Damage / min
8,878g
369.1 gold / min
16
6 placed · 0 cleared
159
6.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaraxes#grmsn
Renekton · Top
6 / 4 / 1
20.6% KP
15,468
16.9% share
11,590g
207 CS · 8.6/m
Axlope#2306
Maokai · Jungle
2 / 1 / 11
38.2% KP
10,446
11.4% share
9,775g
147 CS · 6.1/m
aFRDizYak#TR1
Cho'Gath · Mid
7 / 2 / 8
44.1% KP
24,984
27.3% share
12,909g
237 CS · 9.9/m
TBNexusMoseley#TR1
Samira · ADC
19 / 4 / 2
61.8% KP
33,144
36.2% share
16,845g
178 CS · 7.4/m
Sakin Kal Arda#12345
Leona · Support
0 / 3 / 21
61.8% KP
7,607
8.3% share
8,130g
28 CS · 1.2/m
Red side
DefeatAkûma Undomîell#QeQ
Katarina · Top
3 / 6 / 3
42.9% KP
14,583
26.5% share
8,878g
159 CS · 6.6/m
OGC Marmelat#187
Wukong · Jungle
3 / 6 / 4
50% KP
8,982
16.3% share
9,587g
161 CS · 6.7/m
blunt#jjj
Kassadin · Mid
4 / 7 / 2
42.9% KP
12,649
23% share
11,408g
215 CS · 8.9/m
JadGo#TR1
Syndra · ADC
3 / 7 / 5
57.1% KP
16,656
30.2% share
10,994g
205 CS · 8.5/m
lordemrefunnacc#tr35
Karma · Support
1 / 8 / 6
50% KP
2,231
4% share
6,433g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
