Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 57 days ago
9 / 8 / 8
K / D / A
89.5%
Kill participation
651.3
Damage / min
15,164g
507.4 gold / min
38
14 placed · 5 cleared
217
7.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTôby#TR1
Sett · Top
5 / 5 / 4
26.5% KP
15,140
12.8% share
10,595g
180 CS · 6/m
k4rdun 0glu#00000
Diana · Jungle
10 / 4 / 9
55.9% KP
28,969
24.5% share
14,793g
214 CS · 7.2/m
NovaHypnos#TR1
Xerath · Mid
6 / 4 / 10
47.1% KP
29,822
25.3% share
11,367g
193 CS · 6.5/m
liquid smooth#ad237
Yunara · ADC
13 / 3 / 10
67.6% KP
35,701
30.2% share
18,038g
261 CS · 8.7/m
creaox#acc1
Braum · Support
0 / 3 / 27
79.4% KP
8,462
7.2% share
9,699g
23 CS · 0.8/m
Red side
Defeatfetamin#263
Malphite · Top
1 / 5 / 7
42.1% KP
17,520
22.7% share
9,420g
182 CS · 6.1/m
Akûma Undomîell#QeQ
Lee Sin · Jungle
9 / 8 / 8
89.5% KP
19,463
25.2% share
15,164g
217 CS · 7.3/m
lolçokiyi#EZZ
Sylas · Mid
7 / 6 / 7
73.7% KP
19,242
25% share
12,200g
183 CS · 6.1/m
Xayah#RANK1
Jinx · ADC
0 / 10 / 6
31.6% KP
15,184
19.7% share
11,192g
228 CS · 7.6/m
128#1228
Nami · Support
2 / 5 / 11
68.4% KP
5,688
7.4% share
8,809g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
