Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 56 days ago
17 / 6 / 13
K / D / A
62.5%
Kill participation
1,454.5
Damage / min
18,573g
632.1 gold / min
19
10 placed · 3 cleared
193
6.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFantasticBorek#TR1
Kog'Maw · Top
10 / 11 / 5
45.5% KP
40,702
33.2% share
12,832g
214 CS · 7.3/m
y23#23y
Rek'Sai · Jungle
7 / 5 / 12
57.6% KP
15,576
12.7% share
14,523g
216 CS · 7.4/m
Former NPC#HMARY
Zed · Mid
8 / 11 / 5
39.4% KP
19,497
15.9% share
12,443g
229 CS · 7.8/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
4 / 9 / 17
63.6% KP
35,023
28.5% share
12,075g
184 CS · 6.3/m
Low#空白 1
Bard · Support
4 / 12 / 16
60.6% KP
11,902
9.7% share
9,707g
23 CS · 0.8/m
Red side
VictoryLondie#1v9
Malphite · Top
3 / 6 / 14
35.4% KP
21,251
16.2% share
10,458g
146 CS · 5/m
Hasmım Yaşamaz#Eto
Vi · Jungle
12 / 4 / 10
45.8% KP
23,607
18% share
15,224g
219 CS · 7.5/m
Alex Mercer#1v9
LeBlanc · Mid
9 / 5 / 7
33.3% KP
21,613
16.5% share
13,414g
219 CS · 7.5/m
Akûma Undomîell#QeQ
Katarina · ADC
17 / 6 / 13
62.5% KP
42,739
32.7% share
18,573g
193 CS · 6.6/m
Tatsucem#Tatsu
Sylas · Support
7 / 12 / 19
54.2% KP
21,578
16.5% share
10,793g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
