Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 55 days ago
27 / 7 / 8
K / D / A
79.5%
Kill participation
1,766.5
Damage / min
23,299g
616.1 gold / min
27
11 placed · 1 cleared
262
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKirito#B1903
Sett · Top
21 / 5 / 6
60% KP
52,769
36.7% share
22,226g
283 CS · 7.5/m
notGutzy#00000
Lee Sin · Jungle
11 / 9 / 20
68.9% KP
31,993
22.3% share
16,235g
178 CS · 4.7/m
Irkını iade et#İADE
K'Sante · Mid
3 / 11 / 16
42.2% KP
18,973
13.2% share
12,141g
206 CS · 5.4/m
Zexion#zexad
Tristana · ADC
9 / 10 / 10
42.2% KP
27,866
19.4% share
16,679g
271 CS · 7.2/m
Mephistopheles#TR2
Nami · Support
1 / 9 / 25
57.8% KP
12,016
8.4% share
10,662g
37 CS · 1/m
Red side
VictoryAkan Döl Asası#BACK
Malphite · Top
1 / 10 / 10
25% KP
29,157
13% share
11,170g
185 CS · 4.9/m
Akûma Undomîell#QeQ
Master Yi · Jungle
27 / 7 / 8
79.5% KP
66,802
29.8% share
23,299g
262 CS · 6.9/m
MilkyW5Y 人#0000
Viktor · Mid
8 / 9 / 10
40.9% KP
77,402
34.5% share
15,947g
248 CS · 6.6/m
HAHAHAHAHAHAHAHA#synap
Kalista · ADC
5 / 13 / 15
45.5% KP
43,035
19.2% share
17,690g
290 CS · 7.7/m
yuulu#ops
Lulu · Support
3 / 6 / 21
54.5% KP
7,655
3.4% share
11,318g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
