Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 53 days ago
19 / 3 / 2
K / D / A
61.8%
Kill participation
1,246.9
Damage / min
18,627g
748.6 gold / min
19
8 placed · 2 cleared
249
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpashatorunu#pst
Mordekaiser · Top
4 / 7 / 2
35.3% KP
19,359
24.5% share
8,778g
177 CS · 7.1/m
Şerif Lloyd#PHX
Sejuani · Jungle
1 / 9 / 8
52.9% KP
10,565
13.4% share
8,411g
144 CS · 5.8/m
Relf#TR1
Yasuo · Mid
11 / 9 / 2
76.5% KP
22,422
28.4% share
14,418g
221 CS · 8.9/m
DÜZ İNSAN#1995
Hwei · ADC
1 / 4 / 5
35.3% KP
18,318
23.2% share
8,086g
151 CS · 6.1/m
Chow#7583
Lux · Support
0 / 5 / 5
29.4% KP
8,201
10.4% share
6,184g
42 CS · 1.7/m
Red side
VictoryRahiBe Teresâ#TR1
Garen · Top
3 / 3 / 6
26.5% KP
12,773
14.8% share
10,308g
198 CS · 8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
19 / 3 / 2
61.8% KP
31,028
36% share
18,627g
249 CS · 10/m
ARSİN#ZED
Riven · Mid
6 / 5 / 7
38.2% KP
19,778
22.9% share
11,838g
170 CS · 6.8/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
5 / 3 / 11
47.1% KP
16,134
18.7% share
11,886g
190 CS · 7.6/m
Jâæger#MKA
Amumu · Support
1 / 3 / 9
29.4% KP
6,582
7.6% share
7,558g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
