Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 53 days ago
16 / 6 / 4
K / D / A
54.1%
Kill participation
1,051.3
Damage / min
17,818g
612.7 gold / min
17
4 placed · 1 cleared
247
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOlaf Gelirse Kaç#1907
Mordekaiser · Top
4 / 7 / 5
29% KP
29,159
21.8% share
10,090g
205 CS · 7/m
Exry#TR2
Pantheon · Jungle
9 / 6 / 12
67.7% KP
29,753
22.2% share
14,117g
184 CS · 6.3/m
Trysolvie#TR1
Katarina · Mid
8 / 8 / 10
58.1% KP
29,579
22.1% share
11,037g
155 CS · 5.3/m
IEXECUTENERDS#TR1
Ezreal · ADC
7 / 6 / 7
45.2% KP
32,332
24.1% share
13,144g
224 CS · 7.7/m
Opilio Steatoda#1315
Seraphine · Support
3 / 10 / 17
64.5% KP
13,223
9.9% share
9,131g
36 CS · 1.2/m
Red side
VictoryRahiBe Teresâ#TR1
Nasus · Top
4 / 8 / 3
18.9% KP
17,335
15.1% share
10,711g
174 CS · 6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
16 / 6 / 4
54.1% KP
30,574
26.6% share
17,818g
247 CS · 8.5/m
Jâæger#MKA
Lissandra · Mid
6 / 5 / 13
51.4% KP
30,241
26.3% share
14,204g
238 CS · 8.2/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
8 / 4 / 15
62.2% KP
25,548
22.3% share
14,537g
219 CS · 7.5/m
ARSİN#ZED
Amumu · Support
3 / 8 / 10
35.1% KP
11,077
9.7% share
8,606g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
