Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 52 days ago
7 / 9 / 1
K / D / A
27.6%
Kill participation
726.6
Damage / min
9,569g
365.5 gold / min
17
10 placed · 0 cleared
129
4.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySamiraa#SMR
Irelia · Top
12 / 5 / 5
50% KP
30,265
29.9% share
15,304g
247 CS · 9.4/m
Kyle Boges#TR1
Diana · Jungle
4 / 5 / 9
38.2% KP
12,861
12.7% share
11,810g
200 CS · 7.6/m
221#oved
Katarina · Mid
12 / 9 / 3
44.1% KP
34,976
34.6% share
13,142g
169 CS · 6.5/m
Squeez#high
Ezreal · ADC
5 / 4 / 5
29.4% KP
17,736
17.5% share
12,888g
214 CS · 8.2/m
atacan#0168
Janna · Support
1 / 6 / 12
38.2% KP
5,267
5.2% share
7,332g
12 CS · 0.5/m
Red side
DefeatAkûma Undomîell#QeQ
Master Yi · Top
7 / 9 / 1
27.6% KP
19,024
21.6% share
9,569g
129 CS · 4.9/m
çekirge furkan#361
Graves · Jungle
5 / 3 / 5
34.5% KP
17,249
19.5% share
12,299g
225 CS · 8.6/m
Doğrudur Aynen#TR1
Lux · Mid
6 / 4 / 6
41.4% KP
24,551
27.8% share
10,812g
230 CS · 8.8/m
Entwine#loser
Sylas · ADC
7 / 8 / 7
48.3% KP
18,786
21.3% share
12,247g
208 CS · 7.9/m
Unstable4#Loser
Pyke · Support
4 / 10 / 8
41.4% KP
8,653
9.8% share
8,162g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
