Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 52 days ago
24 / 4 / 6
K / D / A
66.7%
Kill participation
1,751.6
Damage / min
17,400g
760.9 gold / min
12
7 placed · 0 cleared
191
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMD Pluto#7902
Camille · Top
2 / 10 / 3
21.7% KP
12,574
19.6% share
7,594g
148 CS · 6.5/m
Snore#balz
Rengar · Jungle
3 / 8 / 8
47.8% KP
8,602
13.4% share
8,056g
118 CS · 5.2/m
100 Sterlin#Beter
Sylas · Mid
16 / 5 / 5
91.3% KP
27,404
42.6% share
13,250g
117 CS · 5.1/m
Zenith#RBS
Nilah · ADC
2 / 13 / 10
52.2% KP
11,075
17.2% share
8,433g
147 CS · 6.4/m
homîe#trrr
Yuumi · Support
0 / 9 / 17
73.9% KP
4,613
7.2% share
6,865g
15 CS · 0.7/m
Red side
VictoryRahiBe Teresâ#TR1
Malphite · Top
4 / 2 / 16
44.4% KP
19,357
19.6% share
10,599g
163 CS · 7.1/m
Reantu#wpgg
Diana · Jungle
4 / 7 / 10
31.1% KP
11,476
11.6% share
10,868g
197 CS · 8.6/m
Aurelion SAĞ#3197
Aurelion Sol · Mid
11 / 4 / 14
55.6% KP
22,047
22.3% share
11,382g
143 CS · 6.3/m
Akûma Undomîell#QeQ
Katarina · ADC
24 / 4 / 6
66.7% KP
40,054
40.6% share
17,400g
191 CS · 8.4/m
Jâæger#MKA
Braum · Support
2 / 7 / 22
53.3% KP
5,741
5.8% share
7,996g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
