Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 51 days ago
26 / 5 / 5
K / D / A
79.5%
Kill participation
2,130.1
Damage / min
21,747g
741.4 gold / min
23
8 placed · 5 cleared
234
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMetinheon#777
Mordekaiser · Top
3 / 9 / 4
38.9% KP
24,846
23.9% share
9,660g
183 CS · 6.2/m
GözlükFetişimVar#Shen
Shen · Jungle
4 / 7 / 9
72.2% KP
22,468
21.6% share
11,552g
189 CS · 6.4/m
Faudam#TR1
Vel'Koz · Mid
3 / 5 / 1
22.2% KP
31,473
30.3% share
11,656g
266 CS · 9.1/m
Baizyaan#TR1
Tristana · ADC
6 / 10 / 1
38.9% KP
15,724
15.2% share
12,283g
213 CS · 7.3/m
Grimmag#000
Alistar · Support
2 / 8 / 7
50% KP
9,276
8.9% share
7,808g
27 CS · 0.9/m
Red side
Victory3SETTimKALDI#TOOP
Sett · Top
3 / 7 / 9
30.8% KP
21,060
14.8% share
11,467g
172 CS · 5.9/m
DangerArawn#TR1
Zac · Jungle
5 / 3 / 14
48.7% KP
24,513
17.2% share
13,035g
206 CS · 7/m
Aurelion SAĞ#3197
Aurelion Sol · Mid
5 / 2 / 13
46.2% KP
27,919
19.6% share
12,681g
252 CS · 8.6/m
Akûma Undomîell#QeQ
Katarina · ADC
26 / 5 / 5
79.5% KP
62,484
43.8% share
21,747g
234 CS · 8/m
yuulu#ops
Yuumi · Support
0 / 1 / 30
76.9% KP
6,646
4.7% share
9,759g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
