Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Flex · 51 days ago
2 / 7 / 3
K / D / A
41.7%
Kill participation
498.7
Damage / min
7,111g
355 gold / min
15
7 placed · 1 cleared
112
5.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaiser#MDR
Sion · Top
3 / 2 / 3
17.6% KP
8,505
11.3% share
7,922g
160 CS · 8/m
乂乂乂乂乂乂乂乂#ontap
Wukong · Jungle
3 / 2 / 7
29.4% KP
8,926
11.8% share
8,197g
139 CS · 6.9/m
Spit n Swallow#Tilki
Syndra · Mid
8 / 2 / 9
50% KP
21,798
28.9% share
9,900g
165 CS · 8.2/m
CİDDİYET#TANK
Samira · ADC
16 / 4 / 5
61.8% KP
27,705
36.7% share
13,601g
146 CS · 7.3/m
Silenthaven#567
Taric · Support
4 / 3 / 17
61.8% KP
8,562
11.3% share
7,773g
34 CS · 1.7/m
Red side
Defeat3SETTimKALDI#TOOP
Sett · Top
2 / 4 / 2
33.3% KP
9,919
20% share
6,930g
133 CS · 6.6/m
Akûma Undomîell#QeQ
Neeko · Jungle
2 / 7 / 3
41.7% KP
9,990
20.1% share
7,111g
112 CS · 5.6/m
Aurelion SAĞ#3197
Blitzcrank · Mid
2 / 4 / 6
66.7% KP
11,439
23% share
5,874g
79 CS · 3.9/m
DangerArawn#TR1
Kai'Sa · ADC
5 / 9 / 5
83.3% KP
14,599
29.4% share
8,002g
101 CS · 5/m
yuulu#ops
Nami · Support
1 / 10 / 3
33.3% KP
3,707
7.5% share
4,579g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
