Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 51 days ago
19 / 3 / 1
K / D / A
90.9%
Kill participation
1,170.3
Damage / min
21,547g
757.4 gold / min
24
11 placed · 3 cleared
246
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkâfabindunya#TR1
Jax · Top
3 / 4 / 5
27.6% KP
17,318
19.2% share
10,592g
225 CS · 7.9/m
issue#x1x1x
Talon · Jungle
14 / 5 / 3
58.6% KP
27,703
30.8% share
14,723g
239 CS · 8.4/m
Taerkybytheway#123
Sylas · Mid
5 / 2 / 10
51.7% KP
19,490
21.7% share
10,299g
175 CS · 6.2/m
ratkif#123
Lucian · ADC
7 / 8 / 6
44.8% KP
21,507
23.9% share
13,685g
253 CS · 8.9/m
lusentinas#baby
Yuumi · Support
0 / 3 / 21
72.4% KP
3,989
4.4% share
8,047g
21 CS · 0.7/m
Red side
Victory3SETTimKALDI#TOOP
Malphite · Top
0 / 6 / 7
31.8% KP
14,744
20.4% share
9,204g
194 CS · 6.8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
19 / 3 / 1
90.9% KP
33,295
46% share
21,547g
246 CS · 8.6/m
Aurelion SAĞ#3197
Galio · Mid
1 / 4 / 8
40.9% KP
13,388
18.5% share
9,393g
178 CS · 6.3/m
Jâæger#MKA
Malzahar · ADC
1 / 9 / 7
36.4% KP
7,225
10% share
10,178g
198 CS · 7/m
yuulu#ops
Lulu · Support
1 / 7 / 16
77.3% KP
3,712
5.1% share
8,717g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
