Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Flex · 50 days ago
26 / 8 / 10
K / D / A
67.9%
Kill participation
1,294.1
Damage / min
22,267g
659.4 gold / min
31
5 placed · 6 cleared
240
7.1 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJâæger#MKA
Lissandra · Top
9 / 7 / 22
58.5% KP
33,003
24% share
17,319g
288 CS · 8.5/m
Akûma Undomîell#yula
Viego · Jungle
26 / 8 / 10
67.9% KP
43,697
31.8% share
22,267g
240 CS · 7.1/m
Spit n Swallow#Tilki
Orianna · Mid
5 / 2 / 27
60.4% KP
26,486
19.3% share
13,913g
224 CS · 6.6/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
10 / 6 / 16
49.1% KP
23,923
17.4% share
16,111g
236 CS · 7/m
Erengineer#EEE
Amumu · Support
3 / 10 / 28
58.5% KP
10,479
7.6% share
11,159g
50 CS · 1.5/m
Red side
DefeatWell Cuz Solo#TR1
Vel'Koz · Top
7 / 8 / 10
51.5% KP
38,747
32.3% share
13,872g
227 CS · 6.7/m
kadınlarla duo#only
Sylas · Jungle
10 / 13 / 6
48.5% KP
20,314
16.9% share
13,735g
173 CS · 5.1/m
Ryejin#1881
Xerath · Mid
5 / 6 / 15
60.6% KP
24,349
20.3% share
13,095g
232 CS · 6.9/m
ßeko#1881
Kai'Sa · ADC
10 / 13 / 10
60.6% KP
27,197
22.7% share
17,654g
253 CS · 7.5/m
Noxian Rias#Rias
Thresh · Support
1 / 13 / 19
60.6% KP
9,366
7.8% share
8,946g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
